@Saeyra: Thanks! I haven't drawn in quite a while but I'm glad to know you like 'em! As for close calls yes, I've definitely had those!
Let's see...during my second session, our Summoner used
Arms of Hadar while I was close to the final boss of our quest (some kind of undead creature in a haunted mansion) and I managed to dodge the first time around. I had missed two of my initial knife throws so I went close-range. So the Summoner uses that spell twice more, each time hitting me and reducing me to around 3 HP.
Thankfully we still got to kill the thing and I got more feats and improvements afterwards. That thing got reduced to ash by our pyromaniacal arsonist of a half-demon Sorcerer (who also almost burned down the house).
After that one there was the incident while my party was fighting a group of stronger-than-usual Giant Centipedes. This time it wasn't the enemies who got me, oh no...
it was the pyromaniac Sorcerer. Somehow he had missed one of his
Twinned Firebolts and it hit
me. That got me straight unconscious and I was saved by the Summoner growing healing mushrooms from her body (something from the Grogs of Substantial Whimsy we all drank earlier) and the other Sorcerer whacking me 300 times with the Healing Stick he got for the haunted mansion quest.
The most recent one was when we were fighting against a Giant Slime. Everything seemed to go well though I did get my knives stuck in the thing and unfortunately I couldn't use the bloodsucking feat on it...but the fight was going well though it did grab the other Sorcerer...
then it grabbed me. The Sorcerer got away but I was stuck in it, dealing damage to me and melting my leather straps off (leaving me with a slowly melting cape). Fortunately the Giant Slime's own health had been reduced significantly and I hit its core and killed it before it could get me to 0.
The DM
really liked that encounter. The roleplaying was fun tho