Voltie
Posted 7 years ago ( 2017/09/27 05:08:06 )
@Peony: From what little I played of it, it was quite challenging! I do agree that it being turn based does allow you to calm down and think about your choices, though. I can see where you like the world building too. I didn't get too far into it, but it seemed as if you could customize a LOT of stuff in the world.
A staple of the SaGa games was learning random new skills as you used old ones. Is that present in Legacy? Like if you use Slash, you may learn Double Slash, and then you may learn Spiral Cutter or something. SaGa didn't offer much unique world building as, instead, you were given control and narrative of certain characters. In the first, there were... 7 or 8 different characters with unique storylines and characters you could form a party with.
In the second, there were two main stories with two sets of characters, but the stories overlapped over a period of years, and eventually converged.
Oh god. I just ran down a hallway and approached a ladder, but what's called a brainsucker leapt at me from the corner I couldn't see (the corner invisible as you enter) and nearly one shot killed me with a grab attack in Bloodborne. It's pretty brutal. xD