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Forums Cirque ad Infinitum Act 8: Berinhard's Ring of Fright
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@Sewer Rat: We don't know for sure.
We did 101 damage the first round and were told that we didn't really do much.
So someone guessed it might be like 1,000hp
Gotta do as much damage as well can. ^_^
119/200
@Kid: What do you mean?
@Kid: Don't sweat it. We're still early in. We gotta figure out how hard he can really hit.
It would be a travesty if we allowed Vreg to take a hit that might take him out.
We'll get plenty more chance to roll high on the next attacks.
It would be a travesty if we allowed Vreg to take a hit that might take him out.
We'll get plenty more chance to roll high on the next attacks.
@SnakeWeaver: Cuz Hero has d20 damage die, and we rolled well for him, he'd have done some good damage.
but we voted for him to use his defense move, to protect Vreg.
but we voted for him to use his defense move, to protect Vreg.
Don't hurt my Vyctor!
121/200
Vontell waves a hand and under his fingertips, bright energy materializes. It takes the form of a spear which he snatches from the air and uses to strike Berinhard with blinding speed. It inflicts 69 damage!
Hero catches Berinhard's glare towards Vreg and brings their stick close to their chest. "Hear me, O Forgotten Lords! Bestow upon my friends and I your protection so we may smite this evil down!" The party takes half damage this round!
Vyctor lets out a determined cry as a wave of icy energy lashes out from his form. Charging forward, he winds up an arm in a windmill motion and launches it forward to smash his fist into Berinhard's torso. A tornado of ice spins from his hand to blast the Strongman backwards for 106 damage!
Vregory whistles and the rats that were called by Eugene swarm off. After a moment, they return with a huge bag of garbage that Vreg heaves over his shoulder in both hands to jump and slam down against the Strongman for 1 damage... plus the 66 damage of the bag breaking and all the garbage spilling over him for a total of 67 damage!
The party has dealt a total of 242 damage this round!
Berinhard snatches Vreg by the ankle before he can fall back and swings him three times before releasing to have the rat king crash against a nearby attraction for 16 damage!
Berinhard slams his chest with both hands and lets out a deafening roar that inflicts 8 damage to each member of the party... including Vreg, unfortunately.
All damage by Berinhard was halved due to Hero's Hear the Champ.
[YOU MAY BEGIN ROLLING NOW]
@Kid: Yeah, I'd have prefered Vyc defend too.
We don't know how effective Hero's defend is, but it says Vyc's defends for half the damage.
We don't know how effective Hero's defend is, but it says Vyc's defends for half the damage.
REMAINING PARTY...
1/30 HP
Damage die for Vreg is D8
Rattack - Eugene calls up the rat gang to lead a swarming stampede.
Trash Smash - Vreg pulls a trash bag out of nowhere and uses it to bash the opponent silly.
Electric Boogie - Busting out some wicked dad moves, Vreg draws forth bolts of lightning to hammer the opponent.
Feels Good Man - Vreg whips out a bandaid to heal one ally with a dopey grin and a thumbs up.
57/70 HP
Damage die for Von is D12
Manifest Potential - With a snap of his fingers, Von summons a powerful elemental onslaught from within.
Magic Weapon - Von draws a random weapon from the ether to strike his foe.
Soothsayer - Von emits a wave of healing energy that restores all his allies for 20 Hit Points but not himself.
Tainted Touch - A risky move that will do heavy damage if successful, but Von hasn't perfected it...
37/50 HP
Damage die for Hero is D20
Lightning Lash - Hero strikes with the force of a thunderstorm.
Omnithwack - Consecutive hits with their stick that would leave any foe dazed.
Fireball - A self-explanatory spell for even the most seasoned hero.
Hear the Champ - Hero offers encouraging praise to their allies that reduces damage they take for that round.
67/80 HP
Damage die for Vyc is D10
Fist of the Frozen North - Vyc rears back a hand, pours massive amounts of energy into it, and strikes with the force of a glacier.
Be a Man - Vyc takes a hit for an ally chosen by you and only suffers half the damage.
Guard Breaker - Vyc winds up a destructive roundhouse kick that is sure to blast through defensive maneuvers.
Loosen Up - Vyc takes a moment to crack his joints and prepare, boosting the might of his next strike!
dragoness129 rolled a D8 1 times for; and 4. Totalling: 4
dragoness129 rolled a D12 1 times for; and 6. Totalling: 6
dragoness129 rolled a D20 1 times for; and 5. Totalling: 5
dragoness129 rolled a D10 1 times for; and 2. Totalling: 2
For a grand total of 17!
Looks like some good damage so far!
122/200
littlewhitedragonlet rolled a D8 1 times for; and 7. Totalling: 7
littlewhitedragonlet rolled a D12 1 times for; and 6. Totalling: 6
littlewhitedragonlet rolled a D20 1 times for; and 1. Totalling: 1
littlewhitedragonlet rolled a D10 1 times for; and 7. Totalling: 7
For a grand total of 21!
Jesi Says --->
asdfgthju We def need to use Soothsayer;;;;
~LittleWhiteDragonlet~
Voltra Art Shop | Gallery
asdfgthju We def need to use Soothsayer;;;;
~LittleWhiteDragonlet~
Voltra Art Shop | Gallery
Lucifer Morningstar rolled a D8 1 times for; and 2. Totalling: 2
Lucifer Morningstar rolled a D10 1 times for; and 9. Totalling: 9
Lucifer Morningstar rolled a D12 1 times for; and 2. Totalling: 2
Lucifer Morningstar rolled a D20 1 times for; and 9. Totalling: 9
For a grand total of 22!
I feel Hero's defensive move paid off.
Vreg does need healed now.
123/200
Godawful rolled a D8 1 times for; and 2. Totalling: 2
Godawful rolled a D10 1 times for; and 10. Totalling: 10
Godawful rolled a D12 1 times for; and 1. Totalling: 1
Godawful rolled a D20 1 times for; and 12. Totalling: 12
For a grand total of 25!
Thank You For The Ping!!
I Gotta Go Back And See Whats Been Done.
I Gotta Go Back And See Whats Been Done.
Rallaa rolled a D8 1 times for; and 6. Totalling: 6
Rallaa rolled a D12 1 times for; and 10. Totalling: 10
Rallaa rolled a D20 1 times for; and 3. Totalling: 3
Rallaa rolled a D10 1 times for; and 8. Totalling: 8
For a grand total of 27!
Holy poop!
We almost lost Vreg!
Thank goodness for Hero!
We almost lost Vreg!
Thank goodness for Hero!
I concur with using soothsayer this round.
I think everyone will agree that healing is required this round. Ouch.
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Having you as a Voltie would be awesome.