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Posted in OOC in Eberron! A D&D Discussion. [OOC] Posted 6 years ago
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@Saeyra: For fighters it's actually 6.
Average of a die is half the die value plus 0.5.
And for this they round up.


@another movie addict: Yeah, you used the wrong die at first. You got it right with the second roll.
So you want to add 8+your con modifier to your total and current hit points on your sheet.

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Posted in OOC in Eberron! A D&D Discussion. [OOC] Posted 6 years ago
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Level up instruction:
When you roll for your HP increase, if you roll lower than the average for your Hit Die, then take the average.

For example with Rosemary, if you look at the rogue class info.
"Hit Points at Higher Levels: 1d8 (or 5) + your Constitution modifier per rogue level after 1st"
You can see in parentheses, the average alternative is listed as 5.
So if Ama rolls 4 or lower, she takes 5 + Con instead.

This is to ensure hit points will be better than average.

Other than that, just take note of any new class abilities you have.

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Sgt. Dolom finishes up taking notes with a few grunts of affirmation as he marks down your names and accompanying info.
"Thank you for the cooperation, you've been a big help. Especially considering you took down the attacker. If you ever have need of assistance from the City Watch, ask for me at the Sword Point district down in Middle Central."

Astrinos and Rosemary are dismissed by Dolom, and are free to continue on their way to Sannid's, or wherever they like. The night is still somewhat young, but the rain still pours.

((You both level up. Check the OOC thread for a special instruction about level ups.))

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Officer Bigsly's bandage work is exceptionally well done. Your wounds feel better already.

Sgt. Dolom strokes his beard while speaking, making a contemplative expression.
"Assaults of any kind are not uncommon in the city, but they occur mostly in the lower districts where, unfortunately, The Watch's presence is spread thin. Here in the upper districts the violent crimes are mostly petty fist fights between drunkards or the occasional domestic dispute..."

Around this time, the dwarven watchmen from the other group approaches, reporting to Dolom.
You hear from the report that the elderly victim was Bonal Geldem, a provost with the school of pre-Galifar Studies at the Morgrave University. He only had his ID papers and a pouch with some coin on him.

Dolom sighs, shaking his head.
"A university provost killed in an attempted mugging by a warforged? This is only going to add fuel the fire for those anti-'Forged folks...Did you two witness the attacker taking anything from the victim?..Ah, and I'll need your names for my report, as well as where I can contact you if further questions are required."

((Bigsly's bandage work heals you back to full hitpoints.))

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The dwarf lets out a deep sigh, completely lowering his weapon.
He rubs the bridge of his nose for a moment and looks up into the pouring sky while shielding his face with one hand.
"I'd prefer to not to need to make any arrests tonight. So long as you continue to cooperate and explain everything from the start, maybe we won't have to. Let's continue this under some cover."
He motions you to follow him and addresses his fellow guardsmen with their orders.
"Find a witness or two from an adjacent tower. Officer Bigsly, you and your men tend to the deceased and wounded."

With that, the five other members of the City Watch set into action. The two halberd wielders marching off, and the club wielders putting their weapons away to come help.
The half-orc among the three of them follows you along with the dwarven leader to a nearby veranda.
- - -
"Now, I am Sgt. Dolom, head of the Sharn City Watch within the Central Plateau and Northedge Quarters. If either of you are injured, Officer Bigsly here can patch you up while you tell me what happened, and afterwords we can all be on our way."

Dolom takes a notebook and piece of writing charcoal out from a waist pouch and prepares to take notes.

"Ye' say that you witnessed the murder of that there man by the hands of the cloaked 'Forged, then saw them run away, and came to check on the man.
Then while checking on him, the 'forged came back and attacked the two of you, and you killed them in self defense. Am I getting that all right?"


Officer Bigsly looks the two of you over a moment, satisfied to see Rosemary is unharmed, and surprised to see that Astrinos only has some shallow cuts.
He pulls out a roll of bandage and a small pot of medicinal salves, preparing to apply the wound dressing.

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The dwarven leader of the group raises an eyebrow at Rosemary's remarks and lowers the crossbow slightly while still keeping it somewhat at the ready.
"If you can't drop the claws then you better at least drop the attitude, Missy. Now remove them slowly, and tell me what happened."

He looks towards Astrinos and nods in approval seeing the greatsword being released, then moving his gaze down and across the warforged corpse.
"Self defense, eh? Then I suppose this is the assailant? You two are lucky to have survived an attack from a 'Forged. Though your friend there wasn't so lucky. I'm sorry."

((The guard captain is expecting an explanation. Make your case and both of you roll persuasion.))

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Inside the satchel, which was previously quite nice and stylish, is a mess of broken glass, ink, and ruined items.
The contents of an inkwell has stained the interior of the bag, soaking into several sheets of fine paper.
An apple and an ink quill are also smashed and broken inside the bag.
But curiously, there is a small book that seems to be undamaged. The ink simply drips across and off it with no indication of making any mark.
As well as there being no slash or stabs on the booklet.

Digging it out of the surrounding mess within the bag, you find that the cover has a symbol of a 'hammer and anvil' upon it, and the book gives off an aura of magical energy.


Checking the body of the warforged, you realize they don't appear to have any pockets at all. Nor any pouches.
Beneath their cloak is just the bare metal and wood that makes up their constructed body.
The only possessions on them being their shortsword and the cloak they're wearing.

- - -
After checking the contents of the bag, and the dead assailant, the duo begin to frantically look about for some means of escape.
Confirming with eachother to make a run for it and meet back up later.
Astrinos searches for a nearby rooftop to teleport to with his natural Eladrin magic, but he cannot find anything within range.

As the two are about to split up and make a break for it the blare of whistles comes again, this time from both sides.
- - -
Two groups of guardsman, wearing the green-and-black studden leather of Sharn's City Watch, emerge from the rain-drenched night.
The leader steps forward from one group, a powerfully built bald dwarf with a close-cropped beard, leveling his crossbow in your direction. A small ball of arcane light hovers just behind his left shoulder, illuminating the area. Behind him are two humans, each with halberds at the ready. The second group is made up of three more guardsman wielding clubs, a half-orc, human, and another dwarf.

"Olladra's bloody nose!" the dwarf curses. "By order of the watch, drop your weapons and explain yourselves!"


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((Astrinos made the attack while prone, and it was an opportunity attack, not his own turn. so he had to attack while still prone. Still hit so not much change. Just didn't have the time to hop up.))

Despite being shoved to the ground, Astrinos is determined to make up for his previous blunder and launches an attack as he slumps onto his back, sweeping his greatsword around at the heels of their fleeing attacker. He connects and clips the artificial warforged tendons, stopping them in their tracks, allowing for Rosemary to come in with the finishing blow, clapping them across the back of the neck with a scraping claw swipe.

The cloaked warforged tumbles and crashes to the ground with a clamor of metal and wood grinding against stonework, it's body splaying out on it's side, motionless but still appearing as if it's trying to crawl away.
The scene almost mimics that of the elderly human killed by the cloaked warforged, but no blood spills from their wounds. The only indication of their death, is the glowing eyes dimming slowly, and then blinking out for good.
A moment passes, and something appears to drop out of the warforged's chest, rolling a short distance before coming to a rest beside them.
Small, fine wings unfurl from the object and it takes to the air in an instant. It swiftly flies away, disappearing into the rain-soaked night.

. . .

As the adrenaline of battle ticks down a notch and the pair catches their breath, they can hear shouts coming from other nearby towers,
"Hey! Stop that!"
"Someone call The Watch!"
"There's been a murder!"
And the shrill blare of a Watch whistle pierces the air, announcing that law enforcement is fast approaching.

((Combat is over and you may examine your surroundings. The Sharn City Watch is on their way.))

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The sentient construct's glowing eyes are still fixed upon the damaged satchel beneath Astrinos' foot, and so they do not react in time to Rosemary's attacks, taking them both full on. Catching in the gaps between their natural warforged armor, you hear the sound of leather cords snapping from inside their man-made body.
((Cloaked figure takes 10 damage. Rosemary also scores a sneak attack and deals an extra 3 damage.))

They let out a yell once again, but this time as more of a battlecry, as they recklessly smash their shoulder against Astrinos.
((Two shove attacks. First an 11 vs Astrinos' 19, second a 20 vs Astrinos' 13.
Astrinos is knocked prone and has disadvantage on attacks, but the cloaked warforged's reckless shoves leave them open to retaliation giving attackers advantage.))


With Astrinos knocked aside they take their chance, grabbing the satchel from the floor they try to run off into the night.
((You both get opportunity attacks against the cloaked warforged.
Rosemary with advantage. Roll 2d20 and 1d6))

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Releasing his grasp on the satchel that just saved his hand from receiving a sword strike, Astrinos allows it to unceremoniously tumble back to the cobbled stone of the bridgeway, making a wet clap against the stonework.

He focuses himself, and resolves to make a decisive strike.
But in the moment it takes to draw his greatsword and ready his attack, he had forgotten the satchel at his feet.
He steps into his swing to deliver a mighty blow- and stomps directly on the satchel, throwing off his balance and his swing along with it.
What would have been a true and powerful slash simply glances off the figure with a metallic thump, and a tear in their cloak.

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Initiative order
Astrinos 6
Rosemary 5
Cloaked Figure 3
((You both act quicker in initiative, but due to the both of you being surprised, you cannot act for your first turn, so the cloaked figure gets first strike.))
- - -

After hopping back over the barrier, the figure makes a rush towards Astrinos, slashing wildly at him and connecting with some shallow cuts.
((23 to hit, Astrinos takes 4 damage))
Coming back around for their second flurry, they aim for Astrinos' hand, missing and only managing to pierce the satchel in his hand instead.
((5 to hit, crit miss.))

The figure throws their head back, yelling in frustration, revealing them to be a Warforged.
"Damned weak flesh!"

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As Rosemary wretches and screams, Astrinos checks the body before them.

The body is that of an elderly human man, already deceased, but still warm. It is evident that he succumbed to mortal wounds dealt by a bladed weapon. The satchel is quite well made, and stylish.

Before help arrives, or the duo can examine the man or his belongings further, the cloaked figured from before makes their appearance once again, catching them both unawares.
The cloaked figure climbs back up from below the bridge, leaping over the railing at Astrinos, their shortsword drawn.

((The enemy succeeded in surprising you both with a 16 stealth check against your passive perceptions. You are surprised and cannot act on your first turn of combat. Roll initiative.))



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Posted in OOC in Eberron! A D&D Discussion. [OOC] Posted 6 years ago
You gotta @Mention me.

@Another Movie Addict: I'll usually let you know when you need to roll. You don't always need to.

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The skybridge ahead spans the distance between platforms attached to the sides of two different towers- Dalannen Tower and the Kelsa Spire. A body lies on the floor of the bridge, and you can see a mixture of rain and blood pooling around it. A leather satchel still clutched tightly in the body's hand, lies in the expanding puddle of blood and gore.

((You both get a short action.))

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